![]() ![]() ![]() (Requires HL2: Episode Two, off by default) Hunters can now follow the nearest strider when spawned, shooting down Magnusson Devices and sticking close in combat.Has an option for striders to automatically use their warp cannon (off by default).Makes striders move automatically on maps with strider nodes, e.g.Has the ability to change the hunter-choppers’ behavior to a variety of attack modes seen in Half-Life 2, including dropping bombs in front of the player’s vehicle.Allows gunships, hunter-choppers, and dropships to move on more maps (only very specific maps, see FAQ) and gives the option to change their navigation pattern, only moving to chase their enemy.The video explains what this mod does pretty well, but here’s a list of the most important features: This means NPCs already in the map, or NPCs spawned by other means, will not be affected by default. Unlike most enhancement mods, which have their own NPCs in the spawn menu, this directly modifies any NPC spawned by the player. It’s great for anyone who likes to fight NPCs or pit them against each other…or anyone who just wants to fight moving gunships on gm_bigcity. This mod enhances some of the NPCs spawned in the Sandbox gamemode.
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